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Author |
Thread Statistics | Show CCP posts - 45 post(s) |

Luc Chastot
Moira. Villore Accords
190
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Posted - 2013.01.28 22:08:00 -
[1] - Quote
CCP Fozzie, now that you're at it (fixing armor tanking), is there something you could do with Layered Platings? They are so terribly bad, that not even fail-fitters use them.
The only things I can think of that could find them useful are caps, but even then, EANMs could prove to be a better option. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Zero Excavations You Failed the Mumble Test
197
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Posted - 2013.02.05 06:46:00 -
[2] - Quote
ASBs should take like 5 minutes to reload. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Zero Excavations You Failed the Mumble Test
199
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Posted - 2013.02.07 04:13:00 -
[3] - Quote
Manostranoia wrote:Now fozzie here is a quotation for you when will y'all make it possible to see more armor gangs flying with theses changes. In that spec I an armor purists I love my armor fits will this have to change on how we fit the ships and how we manage them? Because the way things ate going if that shield is taking the stage with all the fleet fights which make me kinda sick of hearing about shield this and shield that. Armor is now taking the back burner  . So will this make armor fleets more viable in the near future?
I have a strange feeling of deja v+¦.
On topic, could the AARs receive a bit more oomph? Right now they're not that great, considering the rep amount is not that much over T2 repers, while ASBs are super easy to fit and don't consume any cap. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Aliastra Gallente Federation
202
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Posted - 2013.02.09 11:40:00 -
[4] - Quote
I'm baffled at the lack of any response from CCP Fozzie, feels like these changes were set in stone from the beginning and no amount of feedback will change that. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Aliastra Gallente Federation
209
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Posted - 2013.02.12 15:26:00 -
[5] - Quote
CCP Fozzie wrote:Good evening. A reminder that, as we announced in the news update from last week, Retribution 1.1. with these changes will be releasing Feb 19th, as opposed to the earlier scheduled Feb 12th. I also want to let you all know that at this point we will only be making changes for critical defects, and the design for the Armor changes as currently listed in the OP will be releasing with 1.1. As I said before, this is not the end of our work on tanking in EVE, but I believe it will be a useful step forward and I hope you all enjoy it once it hits on the 19th.
So much for an armor tanking fix; I guess players will adapt to the new changes and more silly stuff like the triple rep Myrm will appear. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Aliastra Gallente Federation
212
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Posted - 2013.02.13 06:52:00 -
[6] - Quote
CCP Fozzie wrote:Edward Pierce wrote:CCP Fozzie wrote:Good evening. A reminder that, as we announced in the news update from last week, Retribution 1.1. with these changes will be releasing Feb 19th, as opposed to the earlier scheduled Feb 12th. I also want to let you all know that at this point we will only be making changes for critical defects, and the design for the Armor changes as currently listed in the OP will be releasing with 1.1. As I said before, this is not the end of our work on tanking in EVE, but I believe it will be a useful step forward and I hope you all enjoy it once it hits on the 19th. Any idea when we can expect that overheating armor rig? The changes to active armor tanking feel somewhat lacking without it. You guys all how this stuff works by now  , I'm not going to mention specific patches until I'm sure I can hit them. Anything else just sets up expectations we may not be able to meet. So the official answer is maybe someday, maybe not, we'll do our best. 
"Soon(tm)" is the term you're looking for. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Gentleman's Corp
264
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Posted - 2013.03.24 17:18:00 -
[7] - Quote
Roime wrote:So, are you ready to lift the rep bonus to 10%?
That could be Armor Tanking 1.6, then when you see that it merely balances the active tanking hulls against resist bonused hulls. you can decrease the cycle time and buff the base rep amount of all reppers by 10% and call it 2.0.
:)
I have not flown the incursus in a few months, but taking its bonus to 10% again would probably be OP when combined with the SAAR; however, all other ships with a reper bonus would suck less with an extra 2.5%. Make it idiot-proof and someone will make a better idiot. |

Luc Chastot
Gentleman's Corp
290
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Posted - 2013.04.10 07:17:00 -
[8] - Quote
Roime wrote:Ok, it's starting to look now that armor tanking was added to the infamous CCP backlog of unfinished and abandoned things.
Situation was clear earlier- active armor is too weak in regards to current meta (and in comparison to shield tanking), too slow, easy to counter and results in fits with less damage and range, and it uses both low slots and midslots.
Only one of these things was fixed, the speed. Nothing was done to cap requirements or rep amount of reppers. Hulls with rep bonus were not buffed.
The logic should be clear- the tank that gives up damage and range and has a hard counter has to be stronger. Not the the tank that allows for more damage and range, and can't be neuted.
Active armor tanks will never be OP, even after a serious buff to base stats they still need all lows, rigs and 1-2 mids to tank. They are ships that commit to every fight by design. They fight in small neut range.
We were handed a tank full of empty promises. Make it idiot-proof and someone will make a better idiot. |
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